Saturday, July 25, 2026

Shareables??

Geocaching Shareables

On July 14, 2026, Geocaching.com's president and co-founder Bryan Roth introduced a new subscription feature from Geocaching HQ called Shareables (Read the announcement).

In the Official Geocaching Blog post, Ryan stated, “Geocaching has always been about more than finding a container. It’s about discovery, surprise, and the connections we make along the way.”

I don’t think the majority of geocachers would agree with that statement. I would instead argue that most geocachers would claim geocaching has, in fact, always been simply about finding containers.

Now, Bryan does go on to say that, “For 25 years, geocachers have created and shared signature items—from geocoins and wooden nickels to handmade art, stickers, and trading cards—as a way to express themselves and connect with others” which is true, however, again I would make an argument that most geocachers who enjoy this aspect of the activity enjoy the physical qualities of these items; especially creating, finding, trading, and collecting them.

SO, WHAT ARE SHAREABLES?

When I first mentioned Shareables to my wife, she was certain I was talking about cannabis-derived products. I laughed, and then remembered that caches were once called "stashes" and renamed due to the illicit references the word was associated with, but then I corrected her and shared what I had just read online. According to the blog, “Shareables are custom pieces of digital artwork that players can create, collect, and share with the geocaching community. They might celebrate a recent hide, a milestone, a pet, or a favorite geocaching adventure.”

This is where I see Sharables differ from Signature Items, in that the latter are unique items left by geocachers as a personal calling card and act as a thank-you note of “signature” in a cache. Shareables can only be shared with other geocachers through an online database, and moreover, require the creator to pay and maintain annual membership (two Shareables cost $11.99 a year) outside of the normal Geocaching Premium Membership.

Shareable Price Schedule

DOES GEOCACHING NEED THIS?

The blog post/announcement answered plenty of FAQ-style questions, but failed to address the one question most geocachers are asking in the comments, and in the geocaching.com forums - does geocaching need this?

My short answer is no.

But this requires some explanation, because in addition to just “no,” I would add “because Geocaching HQ has plenty of other issues and concerns brought to their attention by members that it should be addressing.

It is apparent that Shareables are another attempt by GCHQ to leverage its mobile app and today's cellular capabilities, and primarily to generate revenue, not improve geocaching. This has been done before, first with Wherigo, then Geocaching Challenges, and then Adventure Labs – all of which are more about the (mobile) platform than they are about geocaching.

Nope, these aren't geocaching.

Additionally, I simply do not see a need for Sharelables, nor have I ever heard from the geocaching community (in forums or at events or anywhere else) that there was ever even a desire for such a feature. Personally, I see Shareables as just another iteration of digital collectibles (such as Souvenirs and Treasures), all of which have no real value to geocaching itself. And, while I respect that many people like these features and collect them, do we really need another color of the same shape?

WHAT TO DO INSTEAD

If Geocaching HQ really wants to release features that geocachers will get excited about, then they need to listen to what its members have been continuously saying and refocus its collective effort on two priorities: first, fix the problems with the features that already exist (app and platform functionality, management of features like Souvenirs and Treasures, Adventure Lab find counts, and a dedicated Challenge Cache icon); and second, return to what has proven to work and has been appreciated by the geocaching community, such as the campaigns and community initiatives that have resonated with players worldwide (global and community Events, legendary Trackables, meaningful partnerships, and high-engagement Souvenir challenges).

FIXING THE PROBLEMS

Reading through the hundreds of forum posts and comments related to the Shareables announcement post, I would list the following features as those repetitively mentioned by users that Geocaching HQ needs to address before offering new, undesired features:

  • Correct mobile app functionality — downloadable maps, offline lists, and other core features that currently don't work reliably.
  • Let members manage all “add-on” feature participation through their Settings. Give members the option to opt in or out of these features the same way they manage other aspects of their profile.
  • Adjust Adventure Lab find counts. Award 1 find per completed adventure (matching Multi-Cache logic) rather than 1 find per stage — or spin Adventure Labs off as its own separate site and game entirely.
  • Phase out Wherigo caches. Plenty of players love this cache type, but the platform has long been abandoned by Geocaching HQ developers, is poorly supported, and have been effectively replaced by Adventure Labs.

I suggest GCHQ "grandfather" in active Wherigos that still function correctly, Archive those with unresolved reported errors, and run annual "purges" (as is done with EarthCaches) to keep dead listings out of search results and free up room for new caches or ALs.

  • Give Challenge Caches their own icon — or fold them into Traditional Caches. As they are, Challenge Caches don't fit the Mystery/Unknown category or guidelines since the container sits at the posted coordinates. All they actually need is a Challenge Cache attribute (like the existing Scuba or Climbing attributes) and a checker. They should either get a distinct, filterable map icon or be reclassified as Traditional caches.
  • Continue the Virtual Rewards program, but create a sustainable, predictable model for future Virtual Rewards that balances baselines, continuous quality, and a persistence multiplier. By standardizing these rules, Geocaching HQ turns the program into a predictable open achievement system. Geocachers will know exactly what milestones they need to cross, can actively work toward them at their own pace, and are guaranteed that their sustained platform engagement continuously increases their future selection odds. (Here is a post all about this suggestion.) 
  • Create Tiered Membership Accounts. Close the “permanently free” revenue leak of casual geocachers by placing a 50-find or 90-day cap on a Trial tier. Introduce an affordable $24.99/year (or $3.99/month) Basic tier that provides an affordable option to casual users who either don’t want to pay for, or use, the features of a full Premium pricing tier, monetizing millions of previously unmonetized accounts. Continue to support the Premium membership with all its current functionality and perks. 

The three-tier membership model optimizes Groundspeak's revenue and server efficiency, protects game quality through tiered access, and established a natural, three-step player progression from free to premium. (Here is a post all about this suggestion.) 

RETURNING TO WHAT WORKS

To maintain a genuine sense of community, Geocaching HQ needs to return to the campaigns and initiatives that have resonated with players worldwide:

  • Global and Community Events — Block Parties, Community Celebration Events, Going APE, GIFF, and CITO Weeks.
  • High-Engagement Souvenir Challenges — limited challenges to four per year.
  • Legendary Trackables and Partnerships — such as the Jeep 4x4 Challenge, the International Space Station (ISS) Travel Bug, and the PBS Dinosaur Train campaign.
GCHQ has had plenty of good and great ideas in the past the the geocaching community has supported, and many more that we look forward to, or even plan vacations around. It needs to restore its focus on the people themselves, and the quality caches (and events) they have grown to love.

IN SUMMARY

Geocachers don’t really want things they haven’t asked for, but they do want the things they have asked for. Geocaching.com is a business who charges membership fees to generate revenue, but they are also beholden to the stakeholders and need to listen to what they are saying. Geocachers want to be part of something bigger than themselves – a worldwide community of likeminded people - and many of us are willing to pay for a Membership, but we expect our money to be used for features we want, not those we do not. Shareables is an interesting concept with its own merit and might be a good idea for its own mobile app or website, but, in my opinion it just isn’t for geocaching.